The path
17 lessons across 12 sections, about 3 minutes of screen recording. Each one ends with something to go and try, because nobody has ever learned an interface by watching one.
Every recording is a walk through this studio with nothing running: buttons, panels and settings, shown but never pressed. Watching the guide costs nothing.
Start here
One path from an empty account to a finished cut.
MUSE
Direct a whole film from one line of feeling.
- 3From a sentence to a shot listAfter this you can turn one line into a scene plan you can read and change.0:12
- 4Inside a film, end to endAfter this you can find every control in a film, in the order you actually use them.0:47
- 5Cast and locationsAfter this you can lock a face and a place so they stay the same in every scene.written
- 6The camera panel and the 3D previewAfter this you can compose a shot and see it staged in 3D before spending anything.written
- 7Producing the filmAfter this you can read the cost sheet, choose how it renders, and get a finished cut.written
Micro TV
Episodic 9:16 series, built as episodes rather than one-offs.
The Writer's Room
A brief in, a finished screenplay or novel out.
Brand Brain
Teach the studio a brand once; every campaign stays on it.
The Storyboard
Keyframes per scene: the look, settled before the motion.
Pitch Decks
Turn a finished project into something you can send.
Shots
Every model on one surface: images, video and audio.
Previz Studio
Sell the film before you shoot it.
The Editor
A multi-track timeline over an editing engine you can talk to.
Campaigns
Marketing films that stay on brand.
Assets
Everything you have ever made, in one gallery.
